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Our Story

GrandScreen has not been the same site for its whole life. The domain dates back to 2013; the catalogue you are reading now was rebuilt from scratch and has been growing since 2024. Here is the honest version of how it got here.

2013: the domain

grand-screen.com was registered in December 2013. In those early years the site was a modest, sporadically updated blog about mobile software — the kind of side project that gets attention in bursts. It never became a large publication, and we are not going to claim otherwise.

2024: the rebuild

In 2024 the project was rebuilt around a different idea: instead of writing a handful of reviews a month, maintain a properly structured catalogue that stays current. Google Play data was mapped into a consistent schema — categories, permissions, file sizes, download ranges, developer relationships — so that apps could be filtered and compared rather than just read about.

By the end of that first year the catalogue held roughly 3,100 apps and games. The first long-form guides appeared alongside it.

2025: the main build-out

2025 was the year most of the current site came together:

  • the catalogue grew past 18,000 apps and games, with over 1,100 developer profiles linked to their titles
  • a trading card section launched, covering 474 cards with set, rarity and market price data
  • curated collections were introduced — 340 hand-assembled shortlists rather than algorithmic lists
  • the journal found its subject: the collecting market — Pokémon TCG, sports cards, Magic: The Gathering, and how card grading actually works
  • visitors could rate apps directly on the site, feeding into the scores shown on each page

2026: where we are now

The catalogue is maintained in batches rather than continuously, and a refresh cycle is being re-established after a gap; editorial effort has shifted towards the journal, where guides on card values and grading services are updated as the market moves. Coverage of sports cards has expanded well beyond the Pokémon material the section started with.

What has stayed constant

  • No APKs. Downloads always point to Google Play.
  • No paid scores. Placement in the catalogue and in collections is never for sale.
  • Data over adjectives. Specifications, permissions and version history are shown plainly, so you can judge for yourself.
  • Corrections get made. Report an error and it gets fixed.

What we are not

GrandScreen is a small independent project, not a media company with a newsroom and a device lab. Most of the catalogue is maintained programmatically and its summaries are machine-generated; the journal and the collections are done by hand. We have no venture funding, no press office and no staff of dozens. That seems worth stating plainly, given how many sites in this niche imply otherwise.

Get in touch

Suggestions, corrections and partnership enquiries all go to [email protected], or via the contact page.