It's amazing. It takes a while to get used to the controls. It's quirky, a bit frustrating when you pick it up at first, but once you get the hang of it, man it's sweet. This is the real deal. No "looking up", no "high res textures", no nothing. Just the good old fashioned Doom, in all its oldness. Nitpick: when level selecting, could you make Hurt me Plenty the default difficulty setting? Thanks Bethesda! EDIT: Please, make the game go landscape without need of phone settings. Thanks.
Reviews for DOOM
I absolutely love the game. Runs excellent on my Pixel 2. Controls took a little getting use to. At first I was fumbling around and thinking that it was going to be impossible to play, but I kept working my way through a few levels and somewhere around the 4th or 5th level I got the hang of the controls and now it's just second nature. So glad I can play Doom wherever I go.
This is a phenomenal arcade style shooter and is very reminiscent of the arcade shooters I played in my childhood. I never played the original version, but the port is very easy to pick up and play, but is extremely difficult on higher levels so if a new player I recommend playing on the first two difficulties at the top. This game has a lot of secrets and can be hard at times, but overall an amazing game that I highly recommend if you like arcade style shooters.
Great, classic experience held back by finicky touch controls. I much prefer to play DOOM on my phone with an attached controller, such as a Razer Kishi or Backbone. With a controller, however, the experience is greatly improved. The only thing I'm really wishing for is some longer aspect ratios. Phones are getting 'taller' and it'd be awesome to take advantage of the extra screen space. All petty issues aside, great port and a bona fide classic.
Not the best port I've seen, but it could be worse. The touch controls are difficult to get used to when you're used to mouse and keyboard. Sound effects are a little off too. Death cries and door open sounds are deeper than they should be. If you have access to the original IWADS and a source port, do that. The best way to legally get the Doom IWADs is to buy it on Steam. Normally I'd give this a 2/5, but it's DOOM so I'll add another star.
The game doesn't lag, runs well, doesn't drain my battery incredibly fast. I had a lot of fun playing it and didn't see any problems. A lot of people are complaining about having to log in or create an account but you just have to enter an email address and you're done forever. My only complaint is you shoot snd aim with the same part of the screen making aiming difficult at times.
Very good, but NEEDS better controller/key mapping support. Having played most of the doom games out there, this rendition definitely holds up nicely...With a few caviots. Control over your experience is incredibly limited. As somewhat of a power user, I enjoy being able to have fine control over my experience through tweaking settings: graphical, gameplay and otherwise. When I just want to relax, I want to be able to set a controller profile, max my settings and go, both things absent here.
This WAS a great port to play with the Razer Kishi phone controller. It worked for years, then at some nebulous point in the recent past some update happened and now the game (AND Doom 2) will only display upside down. This makes it impossible to play with a controller, and therefore impossible to play because the touch controls are not an option. This really, really sucks because until it's fixed the game might as well not exist anymore, and it wasn't this way even half a year ago.
EDIT: THEY FIXED IT!!! It no longer forces itself to be upside down, THANK YOU!!!! Back to 5 Stars STILL Opening Upsidedown, rendering it Impossible to play with a controller case such as Kunaii, Kishi, or Backbone. Hey Devs, when are you going to fix this? I haven't been able to play either game in forever!!! I was hoping this would be resolved quickly and wouldn't have to resprt to 1 star but this is bad. You need to fix this.
Same exact port as the Switch (for better or worse) except here the controls are incredibly floaty and inconsistent. Aiming is a struggle and is more responsive to "flicking" the camera, but this doesn't feel natural. Sensitivity settings are tied to both movement and aiming, which kinda sucks. Having the option to adjust each axis separately would be nice. BNET login thing is really silly, but it's not the worst thing in the world if you know your login.