Reviews for Magic Research 2

← Back to Magic Research 2

Such a great game. One of my all tile favourites. I truly loved the original and this is the perfect sequel. Bringing what was great about the original but improving upon it and staying fresh. The story is excellent too, very immersive and seeing the school we built in the first one in it was very nice. The only thing bad about it is that there isn't a third one yet. Welp, have to replay it. Again.

Very enjoyable, I'd kill to be able to bind a spell to the mana bar so tapping it casts that spell. I'd also love an option to switch the quick channeling options from the top of that menu to the bottom. It's the most frequent thing I use in that tab, and it's the longest reach. I can favourite the channel spells, but that makes the rest of the favourites section harder to use. Just minor UI gripes, awesome game, play it.

I literally can't recommend this game enough, if you're like me, browsing through the premium app section just looking for a decent game without ads, this one is it, and after a good 60+ hours, I can confidently say it's a damn good one. Active playstyle idle game, it's sooo good, a lot of love went into this one, wish I had more ways of supporting the dev!!!

I loved the first game, and this one might be better. It looks similar but there are more and more interesting mechanics to discover. Many ideas which started in the first game are here but fully realised. The story and other reading elements are well written. I think the bosses are more fun, more interesting tactical interactions, and they feel less unfair. The only point which may or may not be an upgrade is that this game holds your hand way more than the first game.

Never played the first one, just saw this in the store and thought I'd give it a try on a whim. Totally worth it. For mobile games, I tend to go towards idle, simulation, or story based and this has all three (and a bit more!). There is a lot of depth to the mechanics, and clearly playtested to get this genre so finely tuned. Updates small or large or fairly frequent so it's nice to come back to something new. I haven't played a crazy number of hours in this, but currently going through NG+. 5*!

Played the first magic research until I'd remade the world twice, loved every second of it. Wasn't sure whether it would even be possible to make a sequel that wasn't just the same game again, but this newer game has achieved an excellent blend of past game mechanics and new concepts. Very much worth the price of purchase, will be recommending both the 1st and 2nd installments to my friends

Game that can be enjoyed by both newcomers and experienced players. Played only a portion of Magic Research and saw that Magic Research 2 had released. I now have a 100% save file and have started my next playthrough. Overall the game feels very well put together and there's always a way to continue to progress. Try as many items/elements as possible! Enjoyed every minute except for the Creator. Took me too many tries. Anyways! Get this game! Worth the time!

1. Play this game if you like incremental games, 2. Gosh the UI is the biggest hurdle for this gem. Its a minor thing but its over and over again. I can't give you less than 5 stars for the brilliant systems that build on each other in an amazing way, but I really want to dock a couple for just how annoying it is to switch builds, retire, or explore synergies.

I love it. It's a little slow to get into it but when you start to see the depth of the game and how you can twist and your skills to match any situation it starts to get very fun. I bought the steam version and transfered my game files to that and now play on my laptop. I find that more enjoyable than on my phone.

The sequal to easily the best incremental game I've ever played, and its easily better in every way, somehow. I never write reviews, and here I am only sad that you can't write longer reviews. The pacing is phenomenal, you never feel bored, the offline time is versitile and incredibly useful for skipping forward slightly. Every hurdle you overcome is juuust the right amount of difficult that it feels like a real accomplishment when you finally figure out how to beat the next boss. 10 out of 5 💙

This game ruins your experience with other games. After beating Magic Research 2, other incremental games feel clunky and boring. This game is a perfect Skinner Box. I would play it in the evening, then set up as much automation as I could each night, wake up and just buzz with excitement at seeing what I unlocked. I love how you beat storylines and they don't just give you a small boost, they open up entire new avenues of min/maxing. Synchro is awesome, item combining is great. Thanks!

An idle game that isn't exactly an idle game either. You actively make your decisions in game for magical research, and you can accrue time to speed things up when the game is not being played, but overall the game does require mostly active participation. And I really enjoyed this style of idle/not idle game. Hit the spot and well worth the low cost of entry.

This game is amazing. No ads, no IAPs, no gunk. Its mechanics overlap and synergize, growing in depth and complexity the more you play. Extremely engaging, and has cool story events too. Even in well-written English! It also has a mechanic called time shards, which allow you to put it down for about 27 hours and not lose any real progress, because the shards let you fast forward gameplay and research as you see fit. Incredibly well done.

One of the best deals in the mobile market for an amazing game. This is the gold standard for no microtransaction, fully offline capable, player first mindsets. I've gotten more hours into this than Elden Ring. It just keeps getting better and better. Adding more and more. Just when you think you've done it all, you realize it's only just begun. I hope you make good money with this game. Devs like you deserve it.

Just finished the game (medal and all). Fantastic game. Had me hooked from start to finish, which took just under a month. So refreshing to play an idle game that actually ends and isn't designed to squeeze you for money and ad revenue. If I have to find something to nitpick, I found the story writing to be rather poor. Many of the major events seem shallow. Regardless the mechanics and design of this game are top notch so an easy 5/5. Looking forward to more from this talented dev!

Absolutely wonderful, I've put an ungodly amount of hours into this game... 100%'d the game, and on my second playthough now. Tiny spoilers ahead! The two main complaints I have are these: Familiars are not given enough love & having enemies that one-shot instakill them (I.e. A Mysterious Woods enemy) is very cheesy. The other is that it's very difficult to change whole builds at once... Synchro, then spellcraft, then gear, then spells, then pouch items (not synced with build?), then... etc.

a surprisingly fun game. I hadn't played the first one, but the mechanics started out simple enough and progressed into a more and more complex system. Its addicting. at times id sink 3 or 4 hours in at once without realizing it. I was able to overpower most of the bosses eventually but the challenges provided really fun puzzles to make each run a little more complex. The enemy designs were a little cheesy but it didn't detract from the gameplay at all.

Well made and balanced game. Unfortunately there are some frustrations. One is the inventory. The pattern of click, scroll, select, scroll again just to "open" any item to view or use it each time is too burdensome for how often you do it. Also the scrolling action conflicts between the items and the larger box (to see an item's details). The other major issue is that the game becomes unplayable at higher levels, performance drops to less than 1 FPS on a Pixel 7 Pro, which is absurd for this

An excellent sequel to the original Magic Research. It has a decent balance of grinding, automating, idling, and active battling. The best part is that, like the first game, there's an engaging story where the game mechanics make sense and there's a finite end. I finished the game at 99% completion after about a month, and I feel accomplished and that it was time well-spent (in comparison to a "traditional" idle game that you play infinitely until it becomes a chore).

What an incredibly addictive game! I couldn't put this down for a few weeks until I cleared it. It's a sort of idle/active hybrid, where you watch numbers go up, but progress does come quickly enough that you can play actively. The gameplay loop is delicious, and the most strategy-focused idle-like I've played ever. Beating harder bosses balances gearing up and smart tactics. Combat can be active or passive depending on how you set up. Story is really good. A lot of thought went into it.