This game is a snarky tongue-in-check parody of the classic RPGs I grew up playing. At the same time, it has an interesting story, innovative combat system, and runs fabulous on my phone without all the in-game purchase stuff so prevalent nowadays. Kudos to the developers, I will try anything else you've built.
Reviews for Doom & Destiny Advanced
Years later I've come back to the games, first I replayed the original and it was still a 5/5 game. Then I replayed this one, bugs are gone but the game is still just so damn boring. Some areas require random things to happen, and then there are tons of difficulty spikes where grinding is the only answer. I couldn't recommend this 4 years ago and still can't.
I have to admit, I am addicted to this game. If you ever played the first Final Fantasy games, or Chronotrigger, well...this game took me back to my childhood turn-based RPGs, which I desrly loved and have missed as games have evolved. Yeah, like any game, there's grinding, but any game that you enjoy the storyline of helps you get through it. I like how they give a nod at old school stuff, how even some of the sayings the characters use are thinly disguised. Light hearted modern take. Thank you
Great game just has some balance issues at mid game. I finished most side quest to gold have done all the arenas then get stuck at one boss and he wipes the floor with me. You should not have to, mid game mind you, go mindlessly grind for hours just to level up. I did it for quite a while and no difference in fight. I'm not spending hours grinding I would rather just not play. No problem like this in any of the other games in the series.
This is a valid attempt at an old school RPG. The gameplay is decent, storyline feels good... But the controls are kind of funky. The world is a grid, but the controls are kind of floaty. Swipe and stop to love and make menu selections- no tap to move or select menu options. The game feels fairly deep, but also feels like you need to have a clue before starting. The humor is borderline (tutorial enemy is sewer stink cloud thing) and it feels like a lot of effort went into this game.
This game is seriously fun and a blast from the past in that it reminds me of the classic style rpg. There is slot of hilarity mixed in as well which made me laugh quite a bit as well. I am now starting a second playthrough now. It has definite replayability. Many thanks to the developer. I bought the paid versions of both games for these reasons. I can't wait to see what they make next.
Been putting a few hours in and it's been a great RPG. The funny dialogue really breaks the monotony of interrogating NPCs. Controls were a little different than I'm used to, but not much of a learning curve. I started using the dual control method, which I think was cool to add. Really enjoying this game, thanks devs!
Not really sure why the game mechanics from the first version had to be changed, but the new ones kind of suck. The menus are totally counterintuitive and after a while, it just gets frustrating. It's also super grindy, advancement is slow as hell and it's just not fun. The save crystal mechanic is AWFUL. Skip the advanced version and just play regular.
Excellent game for the most part. Replayability is hurt by the need for constant costume changes as characters must be in the appropriate costume to perform certain actions to advance and that can only be done in certain places. That part gets tedious and makes starting over, especially before collecting all the costumes, feel like a real chore.
I loved the game but when I returned to replay it on my Samsung Galaxy S9 the tray bar (home, back, etc.) creates an area where you cannot see the map or your characters. It cuts off a good 5% or more of the screen and knowing secrets are a big part of the game, missing that much makes it unplayable for me now. Would love to see it fixed to go back and play it again.