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Friday Night Funkin’
4.8 Google Play
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96
Google Play
4.8/5
206,243 reviews
Generally Favorable
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Reviews for Friday Night Funkin’

Caleb

This is a great version of FNF but there is a little bugs here and there. in the last song of the senpai week my frames drop by like 5 to ten and then the same thing in the first song of the very last week. also, I felt the game was a little too easy at times, even when I was playing on the hardest difficulty, so if you could implement a mode where you can't break your combo or something like that I would love it. Either way though, great port.

Ben Kent

Great game, immediately paid for no ads. A tiny nitpick though. The learning curve for this for me is hard, but when doubles on the same side of the screen come down I'm done for. Wish there was a button in the middle between the left and down and the same for the up and right notes. Hitting both with the same finger is hard, but they should make it a tad bit easier. 100% every song on PC, time to do the same for mobile! (Btw pressing downscroll in settings does nothing, notes go down anyway)

Saturnblue

Great game! I'm happy that there is a mobile port for fnf now. I believe there should be a new setting, where you can adjust the size of some of the keys. I also think that there should be an option to change the position of the keys, its a bit uncomfortable since the keys are slightly separated. I also experienced some brief lag spikes, even on newer devices. Overall it has some problems but it's an amazing port of the game and it is very smooth too!

Jayden Bond

It's incredible how the team managed to bring this incredible game on mobile, especially how smoothly the gameplay is! However, like many other reviewers, I've come across bugs that hinder me from playing in story mode, which sometimes crashes the game, same problem when I try to go to options. Aside from this, props to the Friday Night Funkin' crew for getting the game running on mobile this smooth and enjoyable!!!

Рибчинська Стефанія

Honestly, when I found out that they made the game mobile I was happy and it's really cool). Of course, the game is a bit raw at the beginning, but despite this it's still awesome. Thanks for fixing the bug in the main menu, but there's still a problem with the arrows, they often don't accept and skip my move, although everything is ok with the phone, and there are songs where you need to press everything or more than 2, it's a bit impossible to do on the phone, but it's personal, idk

M K

Full disclosure: I really suck at this game. That being said, those with quicker fingers than me will have a great time. The art style strikes a great balance of edgy, cute, and cool, and the music is great. Multiple difficulty levels for each song and the option to turn on practice mode means even the least skilled players can still have fun, while providing optional extra challenge for hardcore players. The only issue is occasional slight lag, but I expect this will be fixed soon.

Its Nyx

I absolutely love that they made a mobile version since it was so hard for me to play the PC version. The only thing I don't like about it is that I can't play it offline. With wifi on, there's usually an ad after a level (week) and that would close the score screen. But if I play offline, it just doesn't go back to the level selection again since there would be no ad playing. If that gets fixed, I'll leave a 5 star review

Maurise Morales

The game is fun. Though it bit of frame skips here and there but that's not too much of a problem. If I may make a suggestion, could you add an auto-play mode as a way to let us preload the assets so when we play the songs normally, we don't have to deal with it? Edit: If you consider implementing this into the mobile version. You should have characters like Tankman insult the player saying if they're trying to preload assets or just trying to go the easy way out. In newgrounds fashion.

Sylas Zeckser

Great game, PRO TIP: hitting in between notes presses both at the same time. A complaint of mine is the stuttering. It's uncommon, but when it happens, it can mess me up a little. It's not too bad, though. I also wish for an option to customize how big the "double note press" threshold is, the place in between 2 notes that determines if its a single note press, or 2 at the same time, you know? I find it a little too small.

Ratkid

The game is really cool on mobile and I've been waiting to play it. First day playing this, it went really well. (Edit: also the ads weren't that annoying, but I hate how whenever I'm supposed to get an ad, it freezes up for a few secs) The animations were smooth but the only problem was that while playing for a while, the game would lag and eventually crash. Second day, the audio was somehow delayed and it was annoying playing it. Idk how to fix it but ig I'll have to play it like this for now.